- Changed the output xml to close children-less tags with the "/>" instead of a full closing tag. This includes a CheckBox to decide for each added object. - Game Localization Record (Location top right): Includes a combo box with every key from the original file. Separated the app into three different deployments to help with any issues. Now any comments in the xml files will also appear in search trees. Using this view I easily discovered bugs in my current localizations. - Added access keys to the main ui for save and stage. - Added code to reuse context menu in the mod search trees. Game XML files may be edited using the XPath system, which allows XML changes without editing the vanilla XML files, directly from the Mods folder of the game. Before, the app would not give users the options to target appropriate objects for xpath generation. It made removing views incredibly slow. Changing some key values in the servercomfig.xml file will flag your server to a 'Modded' status in the server browser as implimented in Alpha 10. or the directory files will be moved to if the File Menu "Move" is clicked. Changed "=" to """(Double Quote). - I added in some margin spacing to the menu in hopes this fixes the resolution issue. - With this change comes the ability to easily create a new mod. - Added drag and drop option to direct edit view. Path relative to the SaveGameFolder -->, ,